Timeline
03/17/10: Yesterday
- 23:04 Changeset [927] by
- Added Game:is_initialized() (some future functions will only work when the …
- 11:18 LinuxDevEnvironment edited by
- These deps are the same for squeeze (at least). (diff)
03/16/10:
- 14:13 Changeset [926] by
- Relaxed the Luabind requirement to 0.7 since that's what's in Ubuntu …
- 14:12 LinuxDevEnvironment edited by
- Added dependency on Luabind (diff)
- 11:51 Changeset [925] by
- #20: Added ConfigPeer and GamePeer to Linux build.
- 11:39 Changeset [924] by
- For now, use pkgconfig to search for Luabind.
- 00:50 Changeset [923] by
- Added "Config" class in Lua (C++ peer: ConfigPeer). Example (in an init …
03/15/10:
- 23:46 Changeset [922] by
- Reimplemented Game:get_on_init() using Luabind.
- 23:33 Changeset [921] by
- Only write to cout/cerr on non-Win32.
- 23:28 Changeset [920] by
- Allow script chunks to be named, so SysConsole::RunScript() can pass the …
- 21:01 Changeset [919] by
- Fix for false memory leak reports due to MFC DLL unload order.
03/14/10:
- 03:49 Changeset [918] by
- Now using Luabind! * The function "on_init" in the system environment is …
- 03:35 Changeset [917] by
- Imported headers for luabind.
- 01:51 Changeset [916] by
- Added Core::Print() so any class can broadcast messages to all registered …
- 01:19 Changeset [915] by
- PrintStack(): Handle userdata and flush output stream.
- 01:17 Changeset [914] by
- Rebuilt luabind again, this time with exports!
03/13/10:
- 15:28 Changeset [913] by
- Committed a solution and project for building Luabind 0.9 from source …
- 01:11 Changeset [912] by
- Imported Luabind 0.9, built against our Lua 5.1 DLLs.
03/11/10:
- 14:26 Changeset [911] by
- Fall back to getpwuid() if "HOME" env var isn't set.
03/10/10:
- 23:08 Changeset [910] by
- Client::Console now extends Script::Env. We now only use one scripting …
- 16:26 Changeset [909] by
- Updated translations.
- 16:26 Changeset [908] by
- Added string.h to StdAfx.h for Linux build (fixes build on Debian).
- 13:29 Changeset [907] by
- #20: Include Script::Core in the Linux build.
- 13:28 Changeset [906] by
- Fixed building Script::Core in Linux. The X headers define "Bool" which …
- 13:05 Changeset [905] by
- Added TODO to check for LuaJIT.
03/09/10:
- 23:15 Changeset [904] by
- Moving forward on the quest for a single scripting state with multiple …
- 22:31 Changeset [903] by
- Don't need to hold a reference to the log stream.
- 22:29 Changeset [902] by
- Added PrintStack() function for debugging.
- 20:21 Changeset [901] by
- Split Execute() into separate Compile() and CallAndPrint() steps for …
- 17:54 Changeset [900] by
- Give some more debug output to help diagnose exception on build server …
- 14:23 Changeset [899] by
- Wow, am I stupid? Don't copy the file from somewhere that it doesn't …
- 14:20 Ticket #167 (Handle boost exceptions in updater) created by
- Todo... will make debugging things much less difficult.
03/08/10:
- 01:34 Changeset [898] by
- Stub for Script::Env.
- 01:34 Changeset [897] by
- Enable incremental linking (we'll see how this goes).
- 00:33 Changeset [896] by
- Moved Console and HighConsole into HoverRace::Client namespace for …
03/07/10:
- 22:44 Changeset [895] by
- Renamed Script::Env to Script::Core. Script::Env will refer instead to a …
- 21:09 Changeset [894] by
- Cruft removal.
- 00:47 Changeset [893] by
- Allow multiple output streams to be attached to a single scripting env. …
03/05/10:
- 11:23 LinuxDevEnvironment edited by
- Deps on Lua 5.1 and Boost-ASIO; updated apt-get command for Jaunty and … (diff)
- 01:24 Changeset [892] by
- Use generated references instead of a static address to store the table of …
03/04/10:
- 01:05 Changeset [891] by
- The configuration can now be now "unlinked", meaning that Save() will have …
- 00:35 Changeset [890] by
- Run the init script before the main window is created. The idea is to let …
03/03/10:
- 19:47 Changeset [889] by
- Wait until the main message loop before enqueuing the on_init trigger.
03/02/10:
- 16:50 Changeset [888] by
- The first-choice dialog is causing the scripting on_init bit to be called …
- 14:44 DevEnvironment edited by
- incorrect link... oops (diff)
- 00:53 Changeset [887] by
- Properly iterate over the on_init callback table so we can support named …
03/01/10:
- 16:15 CommandLine edited by
- Added --exec (diff)
- 15:22 Changeset [886] by
- Added checks for boost-asio and boost-smartptr. boost-asio is header-only …
- 01:56 Changeset [885] by
- Oops, I forgot to update this file (although it still compiled), it now …
- 01:55 Changeset [884] by
- #20: Added RoomList and SysConsole to the Linux build.
- 01:03 Changeset [883] by
- (asleep at the wheel)
- 01:03 Changeset [882] by
- Convenience Makefile for anyone hacking on this. It will be removed in …
- 01:02 Changeset [881] by
- Things are starting to take shape. It now compiles (but does not do …
02/28/10:
- 23:41 Changeset [880] by
- We can now specify a Lua script to run at startup. This script can then …
- 23:37 Changeset [879] by
- Console::Init() must now be explicitly called after the constructor so …
- 16:48 Changeset [878] by
- Use a shared_ptr for passing the Rulebook around, since it will be shared …
- 16:00 Ticket #164 (Migrate to VS2005) closed by
- fixed: The project files were migrated a while ago but there were issues setting …
- 04:06 Changeset [877] by
- Added Rulebook, an encapsulation of the options for a game session. This …
- 02:26 Changeset [876] by
- A little bit of code formatting.
02/27/10:
- 23:05 Changeset [875] by
- Notify DirectShow about display changes.
- 20:51 DevEnvironment edited by
- Yeah, fuck this SxS bullshit (diff)
02/22/10:
- 23:06 Changeset [874] by
- Bumped copyright date to 2010.
- 23:02 Ticket #166 (XP/Vista/Win7 control styles broken) closed by
- fixed: Fixed in r873.
- 23:01 Changeset [873] by
- #166: Fixed XP visual styles.
02/21/10:
- 22:45 Changeset [872] by
- Network prefs page was too short.
- 19:38 Changeset [871] by
- #84: DirectShow support for intro movie.
- 17:47 Ticket #166 (XP/Vista/Win7 control styles broken) created by
- The upgrade to VS 2005 broke the support for themed control styles. …
- 04:49 Changeset [870] by
- Make sure intro movie is cleaned up at exit.
- 04:16 Changeset [869] by
- Normalized line endings.
- 04:15 Changeset [868] by
- Refactored intro movie bits from GameApp into IntroMovie.
02/20/10:
- 01:09 DevEnvironment edited by
- We require VS 2005 now. (diff)
02/18/10:
- 23:07 Changeset [867] by
- Removed Makefile.am.
- 22:50 Changeset [866] by
- Headers for libcurl 7.20.0.
- 22:44 Changeset [865] by
- Upgraded to libYAML 0.1.3 (forgot yaml.h).
- 22:23 Changeset [864] by
- Updated translations.
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